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Privacy Policy

How the H Works Interactive website and Silent Strike handle your data. The short version: no cookies, no ads, no tracking across other sites, and we never store your IP address for statistics.

Last updated: 2 October 2026

About this policy

This privacy policy covers the H Works Interactive website, hworksinteractive.com, and our game Silent Strike together with its pages on this website. They are run by H Works Interactive (HYPER GAMEY S.R.L., Romania, CUI 41294124, Trade Register no. J29/2199/2019), which is responsible for the data described here. For anything about your data, write to contact@hworksinteractive.com.

Copter Strike VR has its own privacy policy for the Meta store.

At a glance

  • Everyone who visits: we keep simple visit stats that don't identify you: which pages are read and for how long, where visitors come from, their approximate location and their type of device, so we can make the site better. No cookies, no ads, and your IP address is never stored with them. You can opt out.
  • Silent Strike: your account, your email address and what the game needs to run ranked matches, plus email alerts that you can switch off.
  • Your data and your rights: where it's stored, and how to see, change or delete it.
  • Never: no advertising, no selling your data, no tracking you across other websites.

Everyone who visits hworksinteractive.com

Visitor statistics

To see which pages people read and where they come from, each page of this website sends a small message to our own server when you open it. We built this ourselves; no analytics company receives it. It records:

  • the page address (without anything after a ?) and the page title;
  • the website that linked you here (only its domain, for example google.com) and campaign tags in the link, if any (such as utm_source, utm_medium, utm_campaign or ref);
  • your browser and operating system family (for example Chrome on Windows), a device class worked out from your window width (Mobile, Tablet, Laptop or Desktop) and your browser's main language;
  • how long the page was actually on screen, how far down you scrolled, how fast the page loaded for you, and which links to other websites you clicked (for example a store button; for links players put on their profiles, only the website's name).

Your IP address is never stored with these statistics. It is used only while the message arrives: to estimate your approximate location (country, region and city; often this is your internet provider's city, not yours), to compute a visitor code, and to stop automated floods of messages (a count per address, kept only in our server's memory for the day). The visitor code is a one-way hash of your IP address and browser details mixed with a random secret. That secret lives only in our server's memory and is replaced every day, so the code can't be turned back into an IP address, can't recognise you on another day, and means nothing on any other website.

We don't use cookies or store anything on your device for this, we don't fingerprint devices, and we never combine these statistics with Silent Strike accounts or any other data. We look at them as totals and, to understand how people move through the site, as individual visits (the pages of one visit, when it happened, the approximate city and the device), without knowing who made them. The legal basis is our legitimate interest in running and improving our website (Art. 6(1)(f) GDPR). The detailed records are deleted after 25 months.

Your choice. These statistics don't identify you, so they're on for everyone, and a short notice tells you about them on your first visit. If you'd rather not be counted, you can object at any time with the switch below: it stops your visits being counted in this browser straight away, including the page you're on (which has already been counted once), and you can switch it back on whenever you like. Visits counted before you switch it off stay in the statistics, still without identifying you. Each time the switch is turned off or back on, we add one to a plain daily total of those choices, with nothing else, so we know how many people use it. If your browser sends a Global Privacy Control or Do Not Track signal (Brave does by default), we take that as your objection too: we only add your page views to a plain daily total, with nothing about you or your visit. Your choice is saved in your browser only, because you asked for it.

 

Videos and links to other websites

Our game trailers are shown as a preview picture from our own server, and nothing is loaded from YouTube while you browse. Clicking a trailer opens it on YouTube (Google), under YouTube's own privacy policy. Links to Steam, Meta, the Unity Asset Store, the Microsoft Store, Discord, YouTube, TikTok and other websites take you to services with their own privacy policies. Our fonts are served from our own server, and there is no advertising or social media tracking on this website.

Storage on your device

This website uses no cookies. It saves a few small items in your browser only to do what you asked, and none of them is used to track you: your sign-in on the Silent Strike pages, your display choices there (PC or VR, and the time zone on player profiles), that you've seen the privacy notice so it doesn't show again, and, if you opt out of the visitor statistics, that choice.

Silent Strike

This part covers our game Silent Strike and its pages on this website (the leaderboard, player profiles, private messages and your account settings). The game and the pages share one Silent Strike account and one server.

Your account

Your Silent Strike account is created the first time you play the game, through your Steam account. Valve (Steam) confirms your sign-in to us and tells us your Steam ID, whether your copy of the game is borrowed through Steam Family Sharing and whether your Steam account has a VAC or game ban; the game also sends us your Steam name. We save your Steam ID and Steam name with your account; the sharing and ban information isn't saved with it. To use your account on these pages, you sign in with your username and password. Your password is stored only as a one-way hash, so nobody, including us, can read it.

Your email address and email alerts

An email address is needed to sign in on these pages (not to play the game). The first time you sign in here, we ask for it and send you a code to confirm it's yours. We use it to keep your account secure, to send you account emails (those codes, a notice whenever your password, username, email or sign-in settings change, and a code each time you sign in here if you turn on two-step sign-in), and for the two email alerts you choose in your account settings, under Email alerts:

  • Information: emails with news, updates and new features about Silent Strike;
  • Private messages: an email with the sender's name and the start of the message, when someone sends you a private message on the Silent Strike pages and you haven't read it yet.

Both are off until you choose them: when you add your email, we ask whether you want each one. You can change either of them at any time in your account settings, and every alert email tells you where to do that. Emails are delivered through Amazon Web Services. We never show your email address to other players.

What is public and what is private

Every Silent Strike account has a public player profile, whether or not you use these pages. Anyone can see your username (or, until you choose one, your Steam name), your player ID, country flag, avatar and cover picture, the profile details you add (such as your region, a bio and social links), your game statistics and ranking, your member number, when you joined and when you were last seen, and your hardware (graphics card, processor, memory, VR headset). Your gender and birthday, if you add them, and your email address, private messages, bookmarks and private notes are not public: messages are shared only with the player you send them to, and bookmarks and notes only with you.

Data from the game

  • Matches: your match results, statistics and ranking, to run ranked play and the leaderboards.
  • Hardware: your graphics card, processor, memory and VR headset, reported by the game when you sign in, to help us fix performance problems (shown on your profile, as above).
  • Approximate location: when the game starts, your IP address is used to estimate your city, to show your position on the in-game world map. Neither the address nor the location is stored.
  • Matchmaking: your connection times (ping) to the multiplayer regions, your matchmaking preferences and the players you were matched with in the last 12 hours, to find fair matches with a good connection and avoid instant rematches.
  • Multiplayer: matches are played through Photon (Exit Games), which relays the game's network traffic and receives your IP address and your username to do so.

Why we use this data, and how long we keep it

We process your account, game and email data to provide your account, the game and its features (Art. 6(1)(b) GDPR). The two email alerts are sent only with your consent (Art. 6(1)(a)): you give it by ticking them, and you can withdraw it at any time by switching them off. We keep your data while your account exists.

Deleting your account

You can delete your account yourself in your account settings on these pages, under Delete my account. If you haven't signed in here, you can delete it in the game too: open Account settings from the main menu. Deleting removes your account and everything linked to it, including other players' bookmarks of your profile; notes other players wrote about you keep their own text but lose your name. A suspended account can't be deleted from the settings; email contact@hworksinteractive.com and we'll delete it for you.

Your data and your rights

Where your data is stored and who receives it

Our server is rented from Hostinger, which acts as our processor, and is located in a data centre in Brazil. The European Commission has recognised Brazil as giving personal data an adequate level of protection (Implementing Decision (EU) 2026/179), so this transfer needs no extra safeguards. Emails are sent through Amazon Web Services, which processes them in the United States under the EU-US Data Privacy Framework and the Standard Contractual Clauses in its data processing terms; you can ask us for a copy of these safeguards. Valve (Steam) and Photon (Exit Games) receive the data described in the Silent Strike part. We don't sell, rent or share your data with anyone for their own purposes.

Your rights

Under the GDPR you can ask us for access to your data, to correct or delete it, to restrict or object to its processing, and to receive it in a portable format. Email contact@hworksinteractive.com. Because the visitor statistics don't tell us who you are, we may not be able to find your records there (Art. 11 GDPR); the switch above is the way to stop being counted. You can also complain to the Romanian data protection authority, ANSPDCP (Autoritatea Națională de Supraveghere a Prelucrării Datelor cu Caracter Personal), at dataprotection.ro.

Changes

If we change how we handle data, we'll update this page and the date at the top.