A crisp, SDF-based outline for Unity UI that works in both URP and HDRP — clean, resolution-independent edges around your UI elements at any scale. And it’s completely free.
H SDF UI Outline adds a clean, signed-distance-field outline to Unity UI elements. Because it’s SDF-based, the edge stays sharp and even at any resolution or scale — no jagged pixels, no blurry halo.
A small, handy tool we use ourselves, shared for free with the community.