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UnityHDRPCustom PassRendering

H Render Objects Custom Pass for HDRP

A custom-pass helper for HDRP that renders exactly the objects or layers you choose — outlines, x-ray, overlays and post effects — with no pass boilerplate.

H_RenderObjects is a custom-pass helper for HDRP that renders exactly the objects or layers you choose, exactly the way you want — with no custom-pass boilerplate.

Use it for

  • Outlines and selection highlights
  • See-through / x-ray of hidden objects
  • First-person overlays that never clip into the world
  • Overlays and post effects on specific layers

Drop it in, pick your layers, and ship — built for real production, not just demos.